<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-5394022547099719736</id><updated>2012-02-16T20:20:34.698-08:00</updated><category term='pc'/><category term='iron'/><category term='guide'/><category term='steel'/><category term='orcish'/><category term='Morrowind'/><category term='ebony'/><category term='daedric'/><category term='indoril'/><category term='what is elder scrolls'/><category term='Boss'/><category term='scrolls'/><category term='silver'/><category term='weapons'/><category term='Dagoth'/><category term='chitin'/><category term='morrowind guide'/><category term='rpg'/><category term='birthsigns'/><category term='netch'/><category term='dwarven'/><category term='imperial'/><category term='geography'/><category term='glass'/><category term='elder'/><category term='bonemold'/><category term='templar'/><category term='xbox'/><category term='armor'/><category term='elderscrolls'/><title type='text'>Elder Scrolls Morrowind Guide</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://morrowindguide.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5394022547099719736/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://morrowindguide.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>seanmdhs</name><uri>http://www.blogger.com/profile/04068516788123658878</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>10</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-5394022547099719736.post-4920674317094053566</id><published>2008-06-13T10:05:00.000-07:00</published><updated>2008-06-13T10:18:26.948-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Boss'/><category scheme='http://www.blogger.com/atom/ns#' term='elderscrolls'/><category scheme='http://www.blogger.com/atom/ns#' term='Dagoth'/><category scheme='http://www.blogger.com/atom/ns#' term='Morrowind'/><title type='text'>Final Boss Dagoth Ur's Death</title><content type='html'>&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/xGLCCTito-w&amp;hl=en"&gt;&lt;/param&gt;&lt;embed 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href='http://morrowindguide.blogspot.com/2008/06/final-boss-dagoth-urs-death.html' title='Final Boss Dagoth Ur&apos;s Death'/><author><name>seanmdhs</name><uri>http://www.blogger.com/profile/04068516788123658878</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5394022547099719736.post-764311242769614941</id><published>2008-06-13T09:52:00.000-07:00</published><updated>2008-06-13T10:05:06.073-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='birthsigns'/><category scheme='http://www.blogger.com/atom/ns#' term='elderscrolls'/><category scheme='http://www.blogger.com/atom/ns#' term='pc'/><category scheme='http://www.blogger.com/atom/ns#' term='Morrowind'/><category scheme='http://www.blogger.com/atom/ns#' term='elder'/><category scheme='http://www.blogger.com/atom/ns#' term='xbox'/><title type='text'>Birthsigns</title><content type='html'>&lt;table border="0" cellpadding="0" cellspacing="0" width="399"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td colspan="3" class="spacer"&gt; &lt;/td&gt;                       &lt;/tr&gt;                       &lt;tr&gt;                           &lt;td valign="top" width="137"&gt;&lt;img src="http://www.elderscrolls.com/images/codex/birth_apprent.gif" alt="The Apprentice" class="picture_border" height="150" width="130" /&gt;&lt;/td&gt;                           &lt;td width="5"&gt;&lt;img src="http://www.elderscrolls.com/images/nav_main/pxl_transparent.gif" height="10" width="5" /&gt;&lt;/td&gt;                           &lt;td width="100%"&gt;&lt;span class="topstory_title"&gt;&lt;b&gt;The Apprentice&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;                                  &lt;span class="topstory"&gt;The Apprentice ability confers a 100-point bonus to your Magicka attribute, but gives you a 100% Weakness to Magic.&lt;/span&gt;&lt;/td&gt;                       &lt;/tr&gt;                       &lt;tr&gt;                           &lt;td colspan="3" class="spacer"&gt; &lt;/td&gt;                       &lt;/tr&gt;                       &lt;tr&gt;                           &lt;td valign="top"&gt;&lt;img src="http://www.elderscrolls.com/images/codex/birth_atron.gif" alt="The Atronach" class="picture_border" height="150" width="130" /&gt;&lt;/td&gt;                           &lt;td&gt; &lt;/td&gt;                           &lt;td&gt;&lt;span class="topstory_title"&gt;&lt;b&gt;The Atronach&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;                                  &lt;span class="topstory"&gt;With the Atronach ability you don't regain Magicka over time. Instead you have a 50% Spell Absorption to recharge your Magicka. Your base Magicka is also increased by 150 points.&lt;/span&gt;&lt;/td&gt;                       &lt;/tr&gt;                       &lt;tr&gt;                           &lt;td colspan="3" class="spacer"&gt; &lt;/td&gt;                       &lt;/tr&gt;                       &lt;tr&gt;                           &lt;td valign="top"&gt;&lt;img src="http://www.elderscrolls.com/images/codex/birth_lady.gif" alt="The Lady" class="picture_border" height="148" width="130" /&gt;&lt;/td&gt;                           &lt;td&gt; &lt;/td&gt;                           &lt;td&gt;&lt;span class="topstory_title"&gt;&lt;b&gt;The Lady&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;                                  &lt;span class="topstory"&gt;The Lady's Blessing confers bonuses of 10 points to your Willpower and Endurance attributes.&lt;/span&gt;&lt;/td&gt;                       &lt;/tr&gt;                       &lt;tr&gt;                           &lt;td colspan="3" class="spacer"&gt; &lt;/td&gt;                       &lt;/tr&gt;                       &lt;tr&gt;                           &lt;td valign="top"&gt;&lt;img src="http://www.elderscrolls.com/images/codex/birth_lord.gif" alt="The Lord" class="picture_border" height="178" width="130" /&gt;&lt;/td&gt;                           &lt;td&gt; &lt;/td&gt;                           &lt;td&gt;&lt;span class="topstory_title"&gt;&lt;b&gt;The Lord&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;                                  &lt;span class="topstory"&gt;Being born under the Lord gives you the Blood of the North lesser power to regenerate up to 90 points of Health. However, you also gain the Trollkin curse, a permanent 25% Weakness to Fire.&lt;/span&gt;&lt;/td&gt;                       &lt;/tr&gt;                       &lt;tr&gt;                           &lt;td colspan="3" class="spacer"&gt; &lt;/td&gt;                       &lt;/tr&gt;                       &lt;tr&gt;                           &lt;td valign="top"&gt;&lt;img src="http://www.elderscrolls.com/images/codex/birth_lover.gif" alt="The Lover" class="picture_border" height="175" width="130" /&gt;&lt;/td&gt;                           &lt;td&gt; &lt;/td&gt;                           &lt;td&gt;&lt;span class="topstory_title"&gt;&lt;b&gt;The Lover&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;                                  &lt;span class="topstory"&gt;Use the Lover's Kiss power once a day to paralyze an opponent for 10 seconds at the cost of 120 points of Fatigue.&lt;/span&gt;&lt;/td&gt;                       &lt;/tr&gt;                       &lt;tr&gt;                           &lt;td colspan="3" class="spacer"&gt; &lt;/td&gt;                       &lt;/tr&gt;                       &lt;tr&gt;                           &lt;td valign="top"&gt;&lt;img src="http://www.elderscrolls.com/images/codex/birth_mage.gif" alt="The Mage" class="picture_border" height="140" width="130" /&gt;&lt;/td&gt;                           &lt;td&gt; &lt;/td&gt;                           &lt;td&gt;&lt;span class="topstory_title"&gt;&lt;b&gt;The Mage&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;                                  &lt;span class="topstory"&gt;The Mage ability confers a permanent bonus of 50 points to your Magicka.&lt;/span&gt;&lt;/td&gt;                       &lt;/tr&gt;                       &lt;tr&gt;                           &lt;td colspan="3" class="spacer"&gt; &lt;/td&gt;                       &lt;/tr&gt;                       &lt;tr&gt;                           &lt;td valign="top"&gt;&lt;img src="http://www.elderscrolls.com/images/codex/birth_ritual.gif" alt="The Ritual" class="picture_border" height="134" width="130" /&gt;&lt;/td&gt;                           &lt;td&gt; &lt;/td&gt;                           &lt;td&gt;&lt;span class="topstory_title"&gt;&lt;b&gt;The Ritual&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;                                  &lt;span class="topstory"&gt;Those born under the Ritual use the Mara's Gift power once a day as a powerful Restore Health spell. The Blessed Word can turn the undead.&lt;/span&gt;&lt;/td&gt;                       &lt;/tr&gt;                       &lt;tr&gt;                           &lt;td colspan="3" class="spacer"&gt; &lt;/td&gt;                       &lt;/tr&gt;                       &lt;tr&gt;                           &lt;td valign="top"&gt;&lt;img src="http://www.elderscrolls.com/images/codex/birth_serpent.gif" alt="The Serpent" class="picture_border" height="154" width="130" /&gt;&lt;/td&gt;                           &lt;td&gt; &lt;/td&gt;                           &lt;td&gt;&lt;span class="topstory_title"&gt;&lt;b&gt;The Serpent&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;                                  &lt;span class="topstory"&gt;Gain the Serpent spell to cause a slow but potent poison on touch, while simultaneously curing yourself and dispelling magic on yourself. Casting this spell costs 100 points of Fatigue.&lt;/span&gt;&lt;/td&gt;                       &lt;/tr&gt;                       &lt;tr&gt;                           &lt;td colspan="3" class="spacer"&gt; &lt;/td&gt;                       &lt;/tr&gt;                       &lt;tr&gt;                           &lt;td valign="top"&gt;&lt;img src="http://www.elderscrolls.com/images/codex/birth_shadow.gif" alt="The Shadow" class="picture_border" height="146" width="130" /&gt;&lt;/td&gt;                           &lt;td&gt; &lt;/td&gt;                           &lt;td&gt;&lt;span class="topstory_title"&gt;&lt;b&gt;The Shadow&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;                                  &lt;span class="topstory"&gt;Use the Moonshadow power once a day to become Invisible for 60 seconds.&lt;/span&gt;&lt;/td&gt;                       &lt;/tr&gt;                       &lt;tr&gt;                           &lt;td colspan="3" class="spacer"&gt; &lt;/td&gt;                       &lt;/tr&gt;                       &lt;tr&gt;                           &lt;td valign="top"&gt;&lt;img src="http://www.elderscrolls.com/images/codex/birth_steed.gif" alt="The Steed" class="picture_border" height="161" width="130" /&gt;&lt;/td&gt;                           &lt;td&gt; &lt;/td&gt;                           &lt;td&gt;&lt;span class="topstory_title"&gt;&lt;b&gt;The Steed&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;                                  &lt;span class="topstory"&gt;The Steed ability grants a bonus of 20 to your Speed attribute.&lt;/span&gt;&lt;/td&gt;                       &lt;/tr&gt;                       &lt;tr&gt;                           &lt;td colspan="3" class="spacer"&gt; &lt;/td&gt;                       &lt;/tr&gt;                       &lt;tr&gt;                           &lt;td valign="top"&gt;&lt;img src="http://www.elderscrolls.com/images/codex/birth_thief.gif" alt="The Thief" class="picture_border" height="137" width="130" /&gt;&lt;/td&gt;                           &lt;td&gt; &lt;/td&gt;                           &lt;td&gt;&lt;span class="topstory_title"&gt;&lt;b&gt;The Thief&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;                                  &lt;span class="topstory"&gt;The Thief ability grants a 10-point bonus to your Agility, Speed, and Luck attributes.&lt;/span&gt;&lt;/td&gt;                       &lt;/tr&gt;                       &lt;tr&gt;                           &lt;td colspan="3" class="spacer"&gt; &lt;/td&gt;                       &lt;/tr&gt;                       &lt;tr&gt;                           &lt;td valign="top"&gt;&lt;img src="http://www.elderscrolls.com/images/codex/birth_tower.gif" alt="The Tower" class="picture_border" height="174" width="130" /&gt;&lt;/td&gt;                           &lt;td&gt; &lt;/td&gt;                           &lt;td&gt;&lt;span class="topstory_title"&gt;&lt;b&gt;The Tower&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;                                  &lt;span class="topstory"&gt;With the Tower Key power, once a day open a door or container of Average lock level or less. The Tower Warden reflects five points of damage for 120 seconds once a day.&lt;/span&gt;&lt;/td&gt;                       &lt;/tr&gt;                       &lt;tr&gt;                           &lt;td colspan="3" class="spacer"&gt; &lt;/td&gt;                       &lt;/tr&gt;                       &lt;tr&gt;                           &lt;td valign="top"&gt;&lt;img src="http://www.elderscrolls.com/images/codex/birth_warrior.gif" alt="The Warrior" class="picture_border" height="141" width="130" /&gt;&lt;/td&gt;                           &lt;td&gt; &lt;/td&gt;                           &lt;td&gt;&lt;span class="topstory_title"&gt;&lt;b&gt;The Warrior&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;                                  &lt;span class="topstory"&gt;The Warrior ability grants a bonus of 10 points to your Strength and Endurance attributes.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5394022547099719736-764311242769614941?l=morrowindguide.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://morrowindguide.blogspot.com/feeds/764311242769614941/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5394022547099719736&amp;postID=764311242769614941' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5394022547099719736/posts/default/764311242769614941'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5394022547099719736/posts/default/764311242769614941'/><link rel='alternate' type='text/html' href='http://morrowindguide.blogspot.com/2008/06/birthsigns.html' title='Birthsigns'/><author><name>seanmdhs</name><uri>http://www.blogger.com/profile/04068516788123658878</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5394022547099719736.post-909237494241897200</id><published>2008-06-12T07:20:00.000-07:00</published><updated>2008-06-12T07:21:25.547-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='elderscrolls'/><category scheme='http://www.blogger.com/atom/ns#' term='Morrowind'/><category scheme='http://www.blogger.com/atom/ns#' term='geography'/><title type='text'>Morrowind Geography</title><content type='html'>Morrowind is                    the northeastmost province of the Tamrielic Empire, bounded on the                    north and east by the ocean, on the west by Skyrim, on the southwest                    by Cyrodiil , and on the south                    by Black Marsh . Vvardenfell District consists                    of the island of Vvardenfell, surrounded by the Inland Sea, and dominated                    by the titanic volcano Red Mountain and its associated ash wastelands.                    Only recently open to settlement and trade, most of the island's population                    is confined to the relatively hospitable west and southwest coast,                    centered around the ancient city of Vivec and the old Great House                    district centers at Balmora, Ald'ruhn, and Sadrith Mora. The rest                    of the island is covered by hostile desert wastes, arid grasslands,                    and volcanic badlands, and thinly populated by the nomadic Ashlander                    tribes.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5394022547099719736-909237494241897200?l=morrowindguide.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://morrowindguide.blogspot.com/feeds/909237494241897200/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5394022547099719736&amp;postID=909237494241897200' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5394022547099719736/posts/default/909237494241897200'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5394022547099719736/posts/default/909237494241897200'/><link rel='alternate' type='text/html' href='http://morrowindguide.blogspot.com/2008/06/morrowind-geography.html' title='Morrowind Geography'/><author><name>seanmdhs</name><uri>http://www.blogger.com/profile/04068516788123658878</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5394022547099719736.post-7024926474304799389</id><published>2008-06-12T07:15:00.000-07:00</published><updated>2008-06-12T07:18:36.984-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='imperial'/><category scheme='http://www.blogger.com/atom/ns#' term='glass'/><category scheme='http://www.blogger.com/atom/ns#' term='templar'/><category scheme='http://www.blogger.com/atom/ns#' term='chitin'/><category scheme='http://www.blogger.com/atom/ns#' term='netch'/><category scheme='http://www.blogger.com/atom/ns#' term='Morrowind'/><category scheme='http://www.blogger.com/atom/ns#' term='indoril'/><category scheme='http://www.blogger.com/atom/ns#' term='orcish'/><category scheme='http://www.blogger.com/atom/ns#' term='iron'/><category scheme='http://www.blogger.com/atom/ns#' term='bonemold'/><category scheme='http://www.blogger.com/atom/ns#' term='dwarven'/><category scheme='http://www.blogger.com/atom/ns#' term='armor'/><title type='text'>Morrowind Armor</title><content type='html'>&lt;table border="0" cellpadding="0" cellspacing="0" width="399"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td class="main_txt" width="323"&gt;&lt;b&gt;Netch Leather&lt;/b&gt;&lt;br /&gt;                              Most outlanders adopt the comfortable and affordable native                                netch leather armor style when they come to Morrowind. The intrinsic                                durability and flexibility of netch hide, combined with the                                elaborate articulation of the Dunmer design and painstaking                                craftsmanship, make netch armor far superior to the heavy, inelegant                                leather armor styles of the West.&lt;/td&gt;                           &lt;td width="10"&gt; &lt;/td&gt;                           &lt;td width="66"&gt;&lt;a href="javascript:module.showConcepts('ARMOR', '01')"&gt;&lt;br /&gt;&lt;/a&gt;&lt;/td&gt;                       &lt;/tr&gt;                       &lt;tr&gt;                           &lt;td colspan="3" class="spacer"&gt; &lt;/td&gt;                       &lt;/tr&gt;                       &lt;tr&gt;                           &lt;td class="main_txt" width="323"&gt;&lt;b&gt;Chitin&lt;/b&gt;&lt;br /&gt;                              Made from laminated insect shell glued with organic resins,                                chitin armor is also superior to any comparable Western light                                armor designs. Chitin armor gives better protection, but is                                lighter and more comfortable, than Western light leather and                                reinforced leather armors. Here, as in most native style, a                                scarf protects the neck and mouth from blowing sand and ash                                while campaigning.&lt;/td&gt;                           &lt;td width="10"&gt; &lt;/td&gt;                           &lt;td width="66"&gt;&lt;a href="javascript:module.showConcepts('ARMOR', '02')"&gt;&lt;br /&gt;&lt;/a&gt;&lt;/td&gt;                       &lt;/tr&gt;                       &lt;tr&gt;                           &lt;td colspan="3" class="spacer"&gt; &lt;/td&gt;                       &lt;/tr&gt;                       &lt;tr&gt;                           &lt;td class="main_txt" width="323"&gt;&lt;b&gt;Bonemold&lt;/b&gt;&lt;br /&gt;                              Also known as 'Great House' armor in Morrowind, bonemold is                                a medium weight armor affordable only by Dunmer nobles. Each                                piece is assembled from many pieces of softened shell, molded                                into shape, then bonded and reinforced with resin glues. The                                example shown here features a distinctive House Redoran gah-julan                                ('great-benefit') helm with the protective cowl deployed for                                ash wastes travel.&lt;/td&gt;                           &lt;td width="10"&gt; &lt;/td&gt;                           &lt;td width="66"&gt;&lt;a href="javascript:module.showConcepts('ARMOR', '03')"&gt;&lt;br /&gt;&lt;/a&gt;&lt;/td&gt;                       &lt;/tr&gt;                       &lt;tr&gt;                           &lt;td colspan="3" class="spacer"&gt; &lt;/td&gt;                       &lt;/tr&gt;                       &lt;tr&gt;                           &lt;td class="main_txt" width="323"&gt;&lt;b&gt;Indoril&lt;/b&gt;&lt;br /&gt;                              Indoril armor is the ornate heavy armor style worn by Ordinators,                                a military order of knights in service of the Tribunal Temple.                                Gold leaf details the pauldrons, bracers, and helm of this insect-shell                                laminate armor. So many Ordinators come from House Indoril that                                the armor style is known as 'Indoril' armor, though knights                                of all Great Houses may serve as Ordinators.&lt;/td&gt;                           &lt;td width="10"&gt; &lt;/td&gt;                           &lt;td width="66"&gt;&lt;a href="javascript:module.showConcepts('ARMOR', '04')"&gt;&lt;br /&gt;&lt;/a&gt;&lt;/td&gt;                       &lt;/tr&gt;                       &lt;tr&gt;                           &lt;td colspan="3" class="spacer"&gt; &lt;/td&gt;                       &lt;/tr&gt;                       &lt;tr&gt;                           &lt;td class="main_txt" width="323"&gt;&lt;b&gt;Glass&lt;/b&gt;&lt;br /&gt;                              The Dunmer are the masters of light armor design, and the glass                                armor is the pinnacle of that design. Inspired by traditional                                High Elven ornate armors, this very expensive armor is studded                                with native volcanic glass. Remarkably light and flexible, glass                                armor absorbs and distributes shock better than steel.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;table border="0" cellpadding="0" cellspacing="0" width="399"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td class="main_txt" width="323"&gt;&lt;b&gt;Dwarven&lt;/b&gt;&lt;br /&gt;                              The secrets of Dwemer armorcraft are long-forgotten. All examples                                encountered are thousands of years old, salvaged from ancient                                Dwemer ruins. Dwemer armor is heavy and cumbersome, but Dwemer                                craftsmanship and metallurgy are unmatched in any modern metal                                armor style. Enthusiasts pay fabulous prices for individual                                pieces, and the few complete sets are in the hands of collectors.&lt;/td&gt;                           &lt;td width="10"&gt; &lt;/td&gt;                           &lt;td width="66"&gt;&lt;a href="javascript:module.showConcepts('ARMOR', '06')"&gt;&lt;br /&gt;&lt;/a&gt; &lt;/td&gt;                       &lt;/tr&gt;                       &lt;tr&gt;                           &lt;td colspan="3" class="spacer"&gt; &lt;/td&gt;                       &lt;/tr&gt;                       &lt;tr&gt;                           &lt;td class="main_txt" width="323"&gt;&lt;b&gt;Iron Plate&lt;/b&gt;&lt;br /&gt;                              Western-style iron plate provides good protection, but is so                                heavy and uncomfortable that despite its modest cost and wide                                availability in Imperialized Morrowind, adventurers and mercenaries                                quickly upgrade to better-quality metal armors or adopt the                                lighter native laminated shell armors when they can afford them.&lt;/td&gt;                           &lt;td width="10"&gt; &lt;/td&gt;                           &lt;td width="66"&gt;&lt;a href="javascript:module.showConcepts('ARMOR', '07')"&gt;&lt;br /&gt;&lt;/a&gt;&lt;/td&gt;                       &lt;/tr&gt;                       &lt;tr&gt;                           &lt;td colspan="3" class="spacer"&gt; &lt;/td&gt;                       &lt;/tr&gt;                       &lt;tr&gt;                           &lt;td class="main_txt" width="323"&gt;&lt;b&gt;Imperial Guard Heavy                                Armor&lt;/b&gt;&lt;br /&gt;                              Imperial Guard armor is a more expensive and decorative version                                of the common Legion veteran's heavy infantry armor. Chain is                                worn over leather padding, with steel greaves, pauldron, cuirass,                                and helm.&lt;/td&gt;                           &lt;td width="10"&gt; &lt;/td&gt;                           &lt;td width="66"&gt;&lt;a href="javascript:module.showConcepts('ARMOR', '8')"&gt;&lt;br /&gt;&lt;/a&gt;&lt;/td&gt;                       &lt;/tr&gt;                       &lt;tr&gt;                           &lt;td colspan="3" class="spacer"&gt; &lt;/td&gt;                       &lt;/tr&gt;                       &lt;tr&gt;                           &lt;td class="main_txt" width="323"&gt;&lt;b&gt;Templar Heavy Armor&lt;/b&gt;&lt;br /&gt;                              Officers of the Imperial Legion and knights of the various Imperial                                military orders are privileged to wear this armor. Plate cuirass                                and greaves and a reinforced steel helm are worn over leather                                padding and chain. Though heavy and uncomfortable for campaigning,                                this armor gives excellent protection in melee combats.&lt;/td&gt;                           &lt;td width="10"&gt; &lt;/td&gt;                           &lt;td width="66"&gt;&lt;a href="javascript:module.showConcepts('ARMOR', '9')"&gt;&lt;br /&gt;&lt;/a&gt;&lt;/td&gt;                       &lt;/tr&gt;                       &lt;tr&gt;                           &lt;td colspan="3" class="spacer"&gt; &lt;/td&gt;                       &lt;/tr&gt;                       &lt;tr&gt;                           &lt;td class="main_txt" width="323"&gt;&lt;b&gt;Orcish Medium Armor&lt;/b&gt;&lt;br /&gt;                              Based on High Elven designs, orcish armor is an ornate but remarkably                                light steel plate worn over cloth padding. Light and comfortable                                by contrast with other steel plate designs, orcish armor commands                                premium prices from campaigning mercenary officers and style-conscious                                nobles.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5394022547099719736-7024926474304799389?l=morrowindguide.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://morrowindguide.blogspot.com/feeds/7024926474304799389/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5394022547099719736&amp;postID=7024926474304799389' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5394022547099719736/posts/default/7024926474304799389'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5394022547099719736/posts/default/7024926474304799389'/><link rel='alternate' type='text/html' href='http://morrowindguide.blogspot.com/2008/06/morrowind-armor.html' title='Morrowind Armor'/><author><name>seanmdhs</name><uri>http://www.blogger.com/profile/04068516788123658878</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5394022547099719736.post-7058996112905899775</id><published>2008-06-12T07:05:00.000-07:00</published><updated>2008-06-12T07:14:35.105-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='elderscrolls'/><category scheme='http://www.blogger.com/atom/ns#' term='daedric'/><category scheme='http://www.blogger.com/atom/ns#' term='glass'/><category scheme='http://www.blogger.com/atom/ns#' term='chitin'/><category scheme='http://www.blogger.com/atom/ns#' term='ebony'/><category scheme='http://www.blogger.com/atom/ns#' term='iron'/><category scheme='http://www.blogger.com/atom/ns#' term='silver'/><category scheme='http://www.blogger.com/atom/ns#' term='weapons'/><category scheme='http://www.blogger.com/atom/ns#' term='dwarven'/><category scheme='http://www.blogger.com/atom/ns#' term='steel'/><title type='text'>Morrowind Weapons</title><content type='html'>&lt;p&gt;&lt;b&gt;Elder Scrolls Morrowind Weapon Descriptions&lt;br /&gt;&lt;/b&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Chitin&lt;/b&gt;&lt;br /&gt;                                     These native Dunmer weapons are created from the sturdy but                                        light exoskeletons of local creatures. Layers of chitin are                                        typically laminated using bug resin glues to form strong but                                        flexible weapons. The serrated edges of the original materials                                        are exploited to create especially wicked daggers and slashing                                        weapons.&lt;/p&gt;                               &lt;table border="0" cellpadding="0" cellspacing="0" width="126"&gt;                                       &lt;tbody&gt;&lt;tr&gt;                                           &lt;td&gt;&lt;a href="javascript:module.showConcepts('WEAPONS', '01')"&gt;&lt;br /&gt;&lt;/a&gt;&lt;/td&gt;                                       &lt;/tr&gt;                                   &lt;/tbody&gt;&lt;/table&gt;                               &lt;b&gt;Iron&lt;/b&gt;&lt;br /&gt;                             For centuries, cheap and serviceable iron and iron-reinforced                                weapons have been produced in quantity for the Legions. These                                and similarly made iron weapons are in use throughout the Empire.&lt;br /&gt;                                       &lt;br /&gt;                                         &lt;table border="0" cellpadding="0" cellspacing="0" width="126"&gt;                                               &lt;tbody&gt;&lt;tr&gt;                                                                                                  &lt;/tr&gt;                                           &lt;/tbody&gt;&lt;/table&gt;                                                                                             &lt;table border="0" cellpadding="0" cellspacing="0" width="126"&gt;                                               &lt;tbody&gt;&lt;tr&gt;                                                                                                  &lt;/tr&gt;                                           &lt;/tbody&gt;&lt;/table&gt;                                                                                             &lt;table border="0" cellpadding="0" cellspacing="0" width="126"&gt;                                               &lt;tbody&gt;&lt;tr&gt;                                                                                                  &lt;/tr&gt;                                           &lt;/tbody&gt;&lt;/table&gt;&lt;b&gt;Steel&lt;/b&gt;&lt;br /&gt;Imperial steel weapons are standard issue for the elite units                                    of the Legions. Nobles, merchant-traders, and professional                                    mercenaries prefer the higher quality materials and craftsmanship                                    of Imperial steel. Various other weapons of exotic design                                    (in particular, the tantos and katanas made in the Akaviri                                    style) are also made of high-quality steel.&lt;br /&gt;&lt;p&gt;                                               &lt;br /&gt;&lt;b&gt;Silver&lt;/b&gt;&lt;br /&gt;                                 High-quality steel is plated or filagreed with silver because                                    of the arcane effects of the precious metal on the flesh of                                    magical and supernatural creatures. Well-heeled aristocrats                                    and bravos also sport such weapons for their distinctive elegance.&lt;br /&gt;                                             &lt;br /&gt;&lt;b&gt;Dwarven&lt;/b&gt;&lt;br /&gt;                                 These refined and elegant weapons resist corrosion and retain                                    their edge in spite of hard use, and are notable among the                                    distinctive relics of the extinct Dwemer race. Enterprising                                    adventurers risk life and limb to recover these ornate, heavy                                    weapons from the Dwarven ruins scattered throughout Tamriel.&lt;/p&gt;                               &lt;b&gt;Glass&lt;/b&gt;&lt;br /&gt;These light and elegant weapons of Elven manufacture feature                                    extravagant use of rare metals and cutting edges made from                                    rare crystalline materials. Duellists and assassins appreciate                                    the delicate balance and sinister sharpness of glass weapons. &lt;b&gt;&lt;br /&gt;&lt;br /&gt;Ebony&lt;/b&gt; Ebony weapons are made from a rare form of volcanic glass found                                almost exclusively in the buried deposits and surface lava flows                                of Vvardenfell's Red Mountain. 'Ebony' refers to the lustrous,                                black, glassy surface of ebony weapons.&lt;br /&gt;                                       &lt;br /&gt;&lt;b&gt;Daedric&lt;/b&gt;&lt;br /&gt;                             Daedric weapons are made from ebony which has been refined using                                the craft and magical substances of the lesser minions of Oblivion.                                The process is not a pleasant one for the Daedra involved, and                                the weapons retain echoes of preternaturally prolonged suffering                                endured during manufacture. Daedric weapons are the most rare                                and expensive weapons known in Tamriel.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5394022547099719736-7058996112905899775?l=morrowindguide.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://morrowindguide.blogspot.com/feeds/7058996112905899775/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5394022547099719736&amp;postID=7058996112905899775' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5394022547099719736/posts/default/7058996112905899775'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5394022547099719736/posts/default/7058996112905899775'/><link rel='alternate' type='text/html' href='http://morrowindguide.blogspot.com/2008/06/morrowind-weapons.html' title='Morrowind Weapons'/><author><name>seanmdhs</name><uri>http://www.blogger.com/profile/04068516788123658878</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5394022547099719736.post-7024969984339502830</id><published>2008-06-11T05:32:00.000-07:00</published><updated>2008-06-12T07:05:14.003-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='what is elder scrolls'/><category scheme='http://www.blogger.com/atom/ns#' term='elderscrolls'/><category scheme='http://www.blogger.com/atom/ns#' term='rpg'/><category scheme='http://www.blogger.com/atom/ns#' term='pc'/><category scheme='http://www.blogger.com/atom/ns#' term='elder'/><category scheme='http://www.blogger.com/atom/ns#' term='xbox'/><title type='text'>What Elder Scrolls Is</title><content type='html'>&lt;div style="text-align: left;"&gt;Elder Scrolls Morrowind is a full roleplaying game made by Bethna Software. The game is for pc, and xbox. It won many awards like game of the year for GameSpy, CGM, Gamespot, Team Xbox and best rpg from IGN. The game is a very popular game and is also one of the longest and most free roaming game of all time.The World is centered around you. All the other characters change                        their perception of you based on your actions, allowing you to                        experience the world as an evil character or noble do-gooder with                        realistic repercussions and results. Balanced gameplay ensures that thief, magic user, and fighter                        classes enjoy equal benefits and status in the world and that                        no one class enjoys an unfair advantage over any other. Hundreds of locations to explore in the wilderness, including                        caves, ruins, dungeons, and more.                                  &lt;br /&gt;&lt;/div&gt;&lt;img src="file:///C:/DOCUME%7E1/Student/LOCALS%7E1/Temp/moz-screenshot-1.jpg" alt="" /&gt;&lt;img src="file:///C:/DOCUME%7E1/Student/LOCALS%7E1/Temp/moz-screenshot-2.jpg" alt="" /&gt; &lt;img src="file:///C:/DOCUME%7E1/Student/LOCALS%7E1/Temp/moz-screenshot-3.jpg" alt="" /&gt; &lt;img src="file:///C:/DOCUME%7E1/Student/LOCALS%7E1/Temp/moz-screenshot.jpg" alt="" /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5394022547099719736-7024969984339502830?l=morrowindguide.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://morrowindguide.blogspot.com/feeds/7024969984339502830/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5394022547099719736&amp;postID=7024969984339502830' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5394022547099719736/posts/default/7024969984339502830'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5394022547099719736/posts/default/7024969984339502830'/><link rel='alternate' type='text/html' href='http://morrowindguide.blogspot.com/2008/06/what-elder-scrolls-is.html' title='What Elder Scrolls Is'/><author><name>seanmdhs</name><uri>http://www.blogger.com/profile/04068516788123658878</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5394022547099719736.post-5364245220593062344</id><published>2008-06-11T04:46:00.000-07:00</published><updated>2008-06-11T05:32:10.133-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='morrowind guide'/><category scheme='http://www.blogger.com/atom/ns#' term='elderscrolls'/><category scheme='http://www.blogger.com/atom/ns#' term='rpg'/><category scheme='http://www.blogger.com/atom/ns#' term='scrolls'/><category scheme='http://www.blogger.com/atom/ns#' term='pc'/><category scheme='http://www.blogger.com/atom/ns#' term='Morrowind'/><category scheme='http://www.blogger.com/atom/ns#' term='guide'/><category scheme='http://www.blogger.com/atom/ns#' term='elder'/><category scheme='http://www.blogger.com/atom/ns#' term='xbox'/><title type='text'>Elder Scrolls Morrowind Guide Part 4</title><content type='html'>&lt;p&gt;&lt;b&gt;&lt;i&gt;&lt;span style="font-size:130%;"&gt;Vivec Informants&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;/p&gt;  &lt;p&gt;Speak with Caius Cosades about more orders, and he'll  ask you to meet with three people in the city of Vivec; Addhiranirr, the outlaw  Khajiit, Huleeya, and Mehra Milo. Caius will give you their general location, but it's going to take some  asking around and some searching to find them.&lt;/p&gt; &lt;p&gt;To get to Vivec, have the Mages Guild teleport you out  of Balmora. Vivec city is comprised of fifteen cantons , and each canton has  multiple levels, making Vivec one pain in the butt to navigate. You'll be  teleported to Vivec's Foreign Quarter, in the northern  part of Vivec.&lt;br /&gt;&lt;/p&gt;&lt;b&gt; &lt;/b&gt;&lt;p&gt;&lt;b&gt;Huleeya&lt;br /&gt;&lt;/b&gt;The Mages Guild is on the fourth level of the  Foreign Quarter, and Huleeya is on the second level (he's in the Lower  Waistworks). Make your way down to the Lower Waistworks by first exiting the top  level , going down to the Upper Waistworks, and from the Upper  Waistworks, down to the Lower Waistworks- it may take some  exploration, but you'll make it. Once you're in the Lower Waistworks, find the  Black Shalk Cornerclub- it's on the eastside of the Waistworks. Enter this bar,  and find Huleeya- he should be easy to find, as he's the only guy there that  resembles a lizard.&lt;/p&gt; &lt;p&gt;Speak with Huleeya. He's being bullied by some troublesome fools. They're not going to let Huleeya out of the Black Shalk,  unless you bribe them with some money or if you think you can take them on you can always tell Huleeya you ready to leave and they will attack you. Kill them then go to the rare bookstore on the opposite side. Once you've got him there, he'll tell you what  he knows.&lt;/p&gt;&lt;b&gt; &lt;/b&gt;&lt;p&gt;&lt;b&gt;Addhiranirr&lt;br /&gt;&lt;/b&gt;Leave the Lower  Waistworks of the Foreign Quarter, and find one of the ramps that'll take you  down to the base-level of outdoor Vivec. From their, make your way to the St.  Olms Canton . Enter the Waistworks of St. Olms, and ask  around for Addhiranirr. People will tell you that she's hiding from the Census  and Excise agents, down in the Underworks of St. Olms. To reach the Underworks,  find the entrance into the Canalworks , and then  find a hatch on the ground to the Underworks.  You'll find Addhiranirr in the north-east section of the Underworks.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/p&gt; &lt;p&gt;Speak with the Khajiit, and she'll give you a  proposition. She'll tell you the information if you get rid of the Census and  Excise agent hovering around St. Olms. The Census and Excise agent is roaming  about in the Waistworks of St. Olms-- he¿s dressed in purple. Speak with him and  he¿ll ask you if you¿ve seen Addhiranirr. If you want Addhiranirr¿s information,  you¿re going to have to lie to the poor joe-- tell him that you saw her leaving.  Go back to the Underworks, and let Addhiranirr know-- she¿ll divulge all she  knows.&lt;/p&gt;&lt;b&gt; &lt;/b&gt;&lt;p&gt;&lt;b&gt;Mehra Milo&lt;br /&gt;&lt;/b&gt;The good  friend of Caius¿ is camping out in the library of the Hall of Wisdom; Mehra¿s in  a southern canton of Vivec ("3" on the map). Enter the Hall of Wisdom from the  north-facing entrance, take the first hall on the right, up the stairs, and head  into the library. There you¿ll find Mehra Milo. Speak with her and she¿ll lead  you to a back corner, and there will tell you all she knows. &lt;/p&gt; &lt;p&gt;Make sure you speak with her about everything.  Eventually she¿ll admit that she doesn¿t know everything, and suggests finding a  copy of the book Progress of Truth. The best thing to do from here is head back  to the Foreign Quarter, and visit Jobasha¿s Rare Books again. Jobasha has a copy  of the book on hand (it¿s not expensive). Now you¿re ready to warp back to  Balmora, and fill Caius Cosades in.&lt;/p&gt; &lt;p&gt;Meet with Caius, and he¿ll give you a little break.  You¿ve brought him a lot of information and he¿d like to delve into it a bit, so  he asks you to occupy yourself with some freelance work. If you¿re up to it, go  ahead and do some work for The Fighters Guild, or join the Mages Guild and do  some work for them. If you¿re just interested in advancing along the story line,  however, rest for a day, and report back to Caius.&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5394022547099719736-5364245220593062344?l=morrowindguide.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://morrowindguide.blogspot.com/feeds/5364245220593062344/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5394022547099719736&amp;postID=5364245220593062344' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5394022547099719736/posts/default/5364245220593062344'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5394022547099719736/posts/default/5364245220593062344'/><link rel='alternate' type='text/html' href='http://morrowindguide.blogspot.com/2008/06/elder-scrolls-morrowind-guide-part-4.html' title='Elder Scrolls Morrowind Guide Part 4'/><author><name>seanmdhs</name><uri>http://www.blogger.com/profile/04068516788123658878</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5394022547099719736.post-9070176789414524859</id><published>2008-06-06T06:00:00.000-07:00</published><updated>2008-06-11T05:18:40.975-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='morrowind guide'/><category scheme='http://www.blogger.com/atom/ns#' term='elderscrolls'/><category scheme='http://www.blogger.com/atom/ns#' term='rpg'/><category scheme='http://www.blogger.com/atom/ns#' term='scrolls'/><category scheme='http://www.blogger.com/atom/ns#' term='pc'/><category scheme='http://www.blogger.com/atom/ns#' term='Morrowind'/><category scheme='http://www.blogger.com/atom/ns#' term='guide'/><category scheme='http://www.blogger.com/atom/ns#' term='elder'/><category scheme='http://www.blogger.com/atom/ns#' term='xbox'/><title type='text'>Elder Scrolls Morrowind Guide Part 3</title><content type='html'>&lt;p&gt;Give Caius the notes Hasphat gave you on  the Sixth House. He'll notice that Hasphat didn't know much regarding the  Nerevarine, so he¿ll ask you to dig elsewhere , this time, you'll be at the  mercy of Sharn gra-Muzgob, a member of Balmora's Guild of Mages. You'll find her  downstairs in the Mages Guild. Speak with her and, to our surprise, she'll have  an errand for you.&lt;/p&gt; &lt;p&gt;Sharn gra-Muzgob will tell you that she needs the skull  of Llevule Andrano, for purposes of necromancy. The skull is in the Andrano Ancestral Tomb, which isn't  too far northeast from Seyda Neen. Take the Stilt Strider from Balmora  to Seyda Neen, and follow a path east to the Andrano Ancestral Tomb.&lt;br /&gt;&lt;br /&gt;&lt;img src="http://guidesmedia.ign.com/guides/14332/images/andrano-map.jpg" /&gt;&lt;/p&gt; &lt;p&gt;The Andrano Ancestral Tomb is a lot more complex than  the first ancestral tomb we raided, and filled with many more enemies. You'll  enter a long hallway, and at the end of it is a small room with an Ancestor  Ghost. Head through the door to the  north, entering a short hallway at the end of which is another door, and open  that door. Behind are two enemies; closest is a Lesser Bonewalker, which  shouldn't pose much threat. But in the far-left corner is a Skeleton Archer, and  he's got some nasty arrows. Beat the Bonewalker down as quickly as possible, and  then face the Skeleton Archer. To dodge his arrows, strafe back-and-forth very  quickly, and he should shoot far left and right, missing you. Make your way as  close to him as possible while dodging back-and-forth, and begin your beat-down.&lt;br /&gt;&lt;/p&gt; &lt;p&gt;In the center of the room with the Bonewalker and the  Archer Skeleton is a large drop to the room below. Jump down and there will be a  door on the north side. On the other side of the door waits a Skeleton, and  thankfully he has no arrows. Kill him, and nearby should be another door. The door leads to a small room with two things worth  mentioning: the first is a Bonewalker, and the second is the skull of Llevule  Andrano. Kill the Bonewalker, and grab the skull. Re-enter the curving hallway,  and make your way east. You'll enter an opening in the tomb with two Skeletons,  one of them being an Archer. &lt;/p&gt; Go back to the Mages Guild and speak with Sharn  gra-Muzgob. Ask her about the Nerevarine cult, and she should give you some  notes. Bring them to Caius Cosades, and he'll thank you, and tells you to go do  some more freelance work before he gives you more orders. You can ask him about  Advancement, and he'll give you a little promotion in the Blades.&lt;object height="344" width="425"&gt;&lt;embed src="http://www.youtube.com/v/caaxq8sjpMQ&amp;amp;hl=en" type="application/x-shockwave-flash" height="344" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5394022547099719736-9070176789414524859?l=morrowindguide.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://morrowindguide.blogspot.com/feeds/9070176789414524859/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5394022547099719736&amp;postID=9070176789414524859' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5394022547099719736/posts/default/9070176789414524859'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5394022547099719736/posts/default/9070176789414524859'/><link rel='alternate' type='text/html' href='http://morrowindguide.blogspot.com/2008/06/blog-post.html' title='Elder Scrolls Morrowind Guide Part 3'/><author><name>seanmdhs</name><uri>http://www.blogger.com/profile/04068516788123658878</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5394022547099719736.post-3185304929739925475</id><published>2008-06-04T10:34:00.001-07:00</published><updated>2008-06-11T05:18:20.313-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='morrowind guide'/><category scheme='http://www.blogger.com/atom/ns#' term='elderscrolls'/><category scheme='http://www.blogger.com/atom/ns#' term='rpg'/><category scheme='http://www.blogger.com/atom/ns#' term='scrolls'/><category scheme='http://www.blogger.com/atom/ns#' term='pc'/><category scheme='http://www.blogger.com/atom/ns#' term='Morrowind'/><category scheme='http://www.blogger.com/atom/ns#' term='guide'/><category scheme='http://www.blogger.com/atom/ns#' term='elder'/><category scheme='http://www.blogger.com/atom/ns#' term='xbox'/><title type='text'>Elder Scrolls Morrowind Guide Part 2</title><content type='html'>&lt;p&gt;&lt;span style="font-weight: bold;"&gt;Fighter Guild&lt;/span&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;Enter the Fighters Guild and head upstairs , speak with Eydis Fire Eyes. She'll ask if you want to join the Fighters Guild , say yes! Talk to her some more and she'll give you your first orders. Apparently someone in town is having a problem with Cave Rats. Before you head out on that, though, stop by the supply chest near the exit , since you're a member of the Fighters Guild now, you can take from it freely.&lt;/p&gt;&lt;p&gt;&lt;b&gt;Drarayne Thela's Cave Rats&lt;br /&gt;&lt;/b&gt;Drarayne Thela's house is on the east side of Balmora , run on over, and talk to her. She'll tell you there's one Cave Rat trapped in her room (oh, for the sake of the pillows!). Open the door, stab the Cave Rat in the head, and it should die with two hits. That should be no problem at all. Now as Drarayne said, there are two more Cave Rats upstairs, in the attic. Exit the home, and go up the stairs outside. The room is dark, but you should have no problem knocking out the two pests. When you've done such, go speak with Drarayne and collect your reward . Report back to Eydis and let her know that the mission is completed.&lt;/p&gt;&lt;b&gt; &lt;/b&gt;&lt;span style="font-weight: bold;"&gt;Back To The Main Quest&lt;/span&gt;&lt;br /&gt;&lt;p&gt;Report back to Caius Cosades in Balmora , you're ready to take on the main quest, and complete some tasks for the Blades faction. Ask Caius for duties. He's looking for some information regarding the Nerevarine and the Sixth House, two things connected with an ancient cult that threatens the empire. He sends you to ask Hasphat Antabolis in the Fighters Guild in Balmora , but warns you that Hasphat will require a favor before he gives up any knowledge.&lt;/p&gt; Hasphat sends you to Arkngthand, a Dwemer ruin just east of Balmora, in search of a Dwemer Puzzle Box. The Puzzle Box is pretty small, and frankly, Arkngthand is huge, though luckily it won¿t take too much work to get to it. Follow the map east of Balmora, and across a bridge just north of Fort Moonmoth. Be ready , on the bridge awaits an aggressive mage. He'll summon creatures to aid him, but don't worry about them. Focus on killing the mage, and once he's dead, his summoned creatures will vanish. Just past the bridge you'll reach the entrance into Arkngthand, but it's locked , in front of it is a pipe with a crank which, when turned, will open the doors for a brief moment. Crank the crank, and run to the door. Enter the Dwemer ruin.&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/8W_HSHpPivA&amp;amp;hl=en"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;embed src="http://www.youtube.com/v/8W_HSHpPivA&amp;amp;hl=en" type="application/x-shockwave-flash" wmode="transparent" height="344" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5394022547099719736-3185304929739925475?l=morrowindguide.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://morrowindguide.blogspot.com/feeds/3185304929739925475/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5394022547099719736&amp;postID=3185304929739925475' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5394022547099719736/posts/default/3185304929739925475'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5394022547099719736/posts/default/3185304929739925475'/><link rel='alternate' type='text/html' href='http://morrowindguide.blogspot.com/2008/06/elder-scrolls-morrowind-guide-part-2.html' title='Elder Scrolls Morrowind Guide Part 2'/><author><name>seanmdhs</name><uri>http://www.blogger.com/profile/04068516788123658878</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5394022547099719736.post-8102040976913966186</id><published>2008-05-29T08:47:00.001-07:00</published><updated>2008-12-11T22:32:03.201-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='morrowind guide'/><category scheme='http://www.blogger.com/atom/ns#' term='elderscrolls'/><category scheme='http://www.blogger.com/atom/ns#' term='rpg'/><category scheme='http://www.blogger.com/atom/ns#' term='scrolls'/><category scheme='http://www.blogger.com/atom/ns#' term='pc'/><category scheme='http://www.blogger.com/atom/ns#' term='Morrowind'/><category scheme='http://www.blogger.com/atom/ns#' term='guide'/><category scheme='http://www.blogger.com/atom/ns#' term='elder'/><category scheme='http://www.blogger.com/atom/ns#' term='xbox'/><title type='text'>Elder Scrolls Morrowind Guide Part 1</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_r49OLXCjQDU/SD7dRwV6DZI/AAAAAAAAAAc/mq05lvtcPiQ/s1600-h/g131562fzlx.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 323px; height: 327px;" src="http://2.bp.blogspot.com/_r49OLXCjQDU/SD7dRwV6DZI/AAAAAAAAAAc/mq05lvtcPiQ/s400/g131562fzlx.jpg" alt="" id="BLOGGER_PHOTO_ID_5205841516391173522" border="0" /&gt;&lt;/a&gt;&lt;object height="355" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/YfNbPQJ5Fdc&amp;amp;hl=en"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;embed src="http://www.youtube.com/v/YfNbPQJ5Fdc&amp;amp;hl=en" type="application/x-shockwave-flash" wmode="transparent" height="355" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;This Is a video of someone beating Elder Scrolls Morrowind in less than 20 minutes.&lt;br /&gt;&lt;b&gt;Character&lt;br /&gt;&lt;/b&gt;It helps  to build your character like the one listed below. As you'll see, I've chosen  the &lt;i&gt;combat&lt;/i&gt; path -believe me, it makes the game a  lot easier.&lt;p&gt;&lt;/p&gt;&lt;i&gt; &lt;/i&gt;&lt;p&gt;&lt;i&gt;Race&lt;/i&gt;: Dark Elf&lt;br /&gt;&lt;i&gt;Class&lt;/i&gt;: Custom&lt;br /&gt;&lt;i&gt;Specialization&lt;/i&gt;: Combat&lt;br /&gt;&lt;i&gt;Favorite Attributes&lt;/i&gt;: Strength, Endurance&lt;br /&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Major Skills&lt;/i&gt;:&lt;/p&gt; &lt;ul&gt;&lt;li&gt;Long Blade&lt;br /&gt;&lt;/li&gt;&lt;li&gt;Heavy Armor&lt;br /&gt;&lt;/li&gt;&lt;li&gt;Block&lt;br /&gt;&lt;/li&gt;&lt;li&gt;Marksmen&lt;br /&gt;&lt;/li&gt;&lt;li&gt;Security&lt;br /&gt;&lt;br /&gt;&lt;/li&gt;&lt;/ul&gt;&lt;i&gt; &lt;/i&gt;&lt;p&gt;&lt;i&gt;Minor Skills&lt;/i&gt;:&lt;/p&gt; &lt;ul&gt;&lt;li&gt;Medium Armor&lt;br /&gt;&lt;/li&gt;&lt;li&gt;    Axe&lt;br /&gt;&lt;/li&gt;&lt;li&gt;    Spear&lt;br /&gt;&lt;/li&gt;&lt;li&gt;    Blunt Weapons&lt;br /&gt;&lt;/li&gt;&lt;li&gt;Armorer&lt;br /&gt;&lt;/li&gt;&lt;/ul&gt;&lt;i&gt; &lt;/i&gt;&lt;p&gt;&lt;i&gt;Sign&lt;/i&gt;: The Warrior&lt;br /&gt;&lt;/p&gt; &lt;p&gt;Once you're done with the paperwork, it's time to move  on.&lt;/p&gt;&lt;br /&gt;&lt;p&gt;&lt;b&gt;Seyda Neen&lt;br /&gt;&lt;/b&gt;You're told to  take your papers to the guard at the door. Go ahead and pick up your papers  from the desk, but don't go to the guard quite yet. There's a shelf in the back  of the room with a bunch of items on it. Looking around, you'll see the &lt;i&gt;Limeware Platter&lt;/i&gt;,  it's worth 650 gold, and at this  point in the game, it's worth it. Snatch it, go into your inventory, and drop  the &lt;i&gt;Platter&lt;/i&gt; on the ground, you'll be accosted by  the nearby guard, but you&lt;i&gt; won't have to pay a fine and now Limeware Platter&lt;/i&gt; is free for the taking. Believe me,  you'll want it to begin your capitalistic &lt;i&gt;mercantile&lt;/i&gt;  practices.&lt;/p&gt;&lt;p&gt;&lt;/p&gt; &lt;p&gt;With your &lt;i&gt;Platter&lt;/i&gt; in hand,  head towards the door by which the guard is standing, walk through it, and go  into the room on your immediate right. You'll be prompted to test out your  combat techniques with a free weapon , take it, for now. Head through the door  on the other side of the room, it's time to go meet Sellus Gravius (but not  before you obey the prompt, and grab that ring from the barrel).&lt;/p&gt; &lt;p&gt;Speak with Sellus Gravius, and he can give you some  background information on Morrowind (as can just about everyone). Before you  leave him, ask him about &lt;i&gt;duties&lt;/i&gt;, he'll give you a  package and a little gold, and tell you to deliver it for him. He tells you to  find Caius Cosades in Balmora, and that's our first quest.&lt;/p&gt;&lt;br /&gt;&lt;p&gt; Then Head to Arrile's Trade House and sell all the stuff you stole from the room. Then buy the chitin bow, the 100 chitin arrows, the iron claymore, and then buy some armor with the rest of your money. Then go up stairs and talk to the guy right in front of you. Ask him about fargoths hiding place then accept and got to the lighthouse. Kill the only person inside so you can take all the stuff and sell it. Then go to the top of the light house and wait until it is dark outside and then u should see someone sneaking around with a torch, that's Fargoth. He will go into the little pond and stop then walk away once he leaves go to the little swamp. There should be hallowed stump use the action button and there should be 300 gold and a journeymans lockpick. Don't bring the gold back to the guy who told you about it you will just lose the gold and get nothing for it. Once you've decided you're done with Seyda Neen for  the time-being, head to the east end of town and take a Stilt Strider to  Balmora.&lt;br /&gt;&lt;br /&gt;&lt;img src="http://guidesmedia.ign.com/guides/14332/images/seyda-neen-map.jpg" /&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5394022547099719736-8102040976913966186?l=morrowindguide.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://morrowindguide.blogspot.com/feeds/8102040976913966186/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5394022547099719736&amp;postID=8102040976913966186' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5394022547099719736/posts/default/8102040976913966186'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5394022547099719736/posts/default/8102040976913966186'/><link rel='alternate' type='text/html' href='http://morrowindguide.blogspot.com/2008/05/character-it-helps-to-build-your.html' title='Elder Scrolls Morrowind Guide Part 1'/><author><name>seanmdhs</name><uri>http://www.blogger.com/profile/04068516788123658878</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_r49OLXCjQDU/SD7dRwV6DZI/AAAAAAAAAAc/mq05lvtcPiQ/s72-c/g131562fzlx.jpg' height='72' width='72'/><thr:total>0</thr:total></entry></feed>
